Working Group #3: Digital Learning
The world we live in, and thus our learning, is shaped more and more by digitalization. This development challenges traditional forms of education and calls for new learning content and methods. Adaptive courseware, audiovisual media, and serious games are only some examples of the variety of digital learning. It allows new ways of creative, individual, and collaborative learning. In this working group, we will discuss the potential and the core issues of digital learning related to STEM education. Furthermore, we will focus on practical experiences with different digital learning methods.
What digital learning formats do you use and how? [alternative: learning courses, learning opportunities]
What potential do you see in digital learning opportunities?